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Alvaro Ruiz

7 years of experiencie teaching, developing and learning OOP.

About Us Image
Above all, I am:

Videogame Programmer

In my seven years of experience, I've developed various games in Unity and completed the Master's in Video Game Development and Programming at the UOC. I approach each project with modular code, seeking to reuse several isolated components. I've created numerous robust and optimized Unity Packages, designed to be integrated and leveraged across multiple projects

My Projects

Cooperative ML-Agents: Rob the Nest

Cooperative Reinforcement Learning for intelligent agents in Unity

Bar Xet Auto VI

A survival game with driving and combat diverse mechanics in Unity 3D

Tanks! You're Welcome

A multiplayer game, both local and online

Barxetita Shooting

A shooter developed in Unity HDRP

Stickman Brawl

A stickman fighting game with different weapons and enemies. Made in Unity 2D

Low-Level Bricks

High-performance multiplayer arcade game built with C++ and OpenGL

Super Marion't

a C++/Raylib Platformer Game, with handmade physics

Super Standard Platformer

A 2D Unity platform. Available on Android and WebGL

Flocking and Formation Motion

Flocking and formation motion group behaviors simulation in Unity 3D

Gravity Ballet

N-body gravity simulation and CPU-rendered visual effects

Rap Battle Game

A mechanics test for dialogue choices during a rap battle, featuring music synchronization.

Barxetita Racing

A racing game where we compete against our own personal best.

this.project

This portfolio was built using Three.js and Bootstrap

Ocalight

The simplest and most moderately fun project you will see today.


But also I am:


Proficiency with Blender. Integrated workflows between Blender and Unity. Rigging and character animation.

Knowledge of web design, databases, networks, and services. Experience in online development with Mirror, Playfab, and AWS. Integration between web services and self-hosted applications.

Physics Graduate with a Master's degree in Quantum Science and Technologies. Development and simulation of physical computational models.

Pianist (Professional Degree). Music producer. Low-level audio processing knowledge. Experience with SDLMixer.

You are inside a fractal! Enjoy at your own risk, your device might malfunction

Contact

Feel free to write me on:

info@alvaro-ruiz.dev